Post by Kaya on Jan 12, 2014 16:54:49 GMT -8
Name: Maelinne Hausvalor
Pronunciation: may-lin house-val-or /meɪ lɪn haʊs væl or/
Gender: Female
Age: 19
Turnday: 3058.03.23
Weyr: Ice Stone Weyr
Rank: Weyrling
Family:
Martol Tonsted – Father (deceased at 37, woodcrafter)
Portialinda Tonsted – Mother (deceased at 35, weaver)
Crispin Hausvalor - Foster Father (60, Master Archivist to the Lord Holder of Rolling Hills)
Nola Hausvalor - Foster Mother (61, homemaker)
Wane – Foster Brother (30, journeyman harper)
Xiraco – Foster Brother (27, journeyman tailor)
Giess – Foster Brother (25, archivist)
Doeglenn – Foster Sister (22, journeywoman weaver)
Iomora (16, apprentice healer)
Friends:
Pets: None
Appearance: Maelinne is a hardy, healthy girl from Rolling Hills. She’s been the grateful recipient of her mother’s fantastic cooking since she was a girl and as such is used to carrying around more pounds than others. Nonetheless, she insists that her stature at 5’2” and build, along with a good winter coat, are what keep her from freezing in the chilly north. Flying about her features is a mess of brown hair, also good for keeping ears warm. Her skin has only a bit of her father’s darker tone, but it is there all the same. Amongst a smiling face and wide bridged nose are hazel eyes, a touch more green than brown. Being from a Hold that values textiles she enjoys clothes with color in them, but understands the greater effort to make them and so often saves the few garments she owns for special occasions. Of exceptional note is the scarf her aunt made her for her 15th Turnday. She wears the warm, yellow gift often over the daily worn wood trinket necklace that her father left for her.
Personality: Maelinne runs on a desire to create something meaningful. It is a notion that floats in the ephemeral blend of dreams and thoughts right before sleep and in the morning’s first light. She has chased it often but it always escapes her grasp. With a shimmering peel of laughter it evades her, draws her onward. It gives her the joy of showing others something she has made with her own skill, some task she has done with exemplary results. When her belief is in the work she puts her all into the effort, otherwise she does as required.
Growing up in a big family, Maelinne has learned that if you want something you must pursue it tirelessly. She’s learned to stay focused on goals in the long run, tempered with not letting them consume her.
While Maelinne enjoys being in the company of others, having a good time and laughs all around, she’s primarily concerned with her own wellbeing. True, improving the lives of others around her can subsequently increase her own happiness, and in these cases she’s happy to tow the social line of doing things “for friends.” If ever it comes down to benefit for her or another, she will exclusively chose the former, perhaps with the occasional exception of her family. She knows she owes her status and upbringing to them. Most of this disposition isn’t critically considered, but if her motives are ever questioned she knows she’s in it for herself first.
Her default is a smiling, energetic state that’s ready to go out and make something of the world. If only she knew what.
History: She was born Maelinne Tonsted, a healthy baby to a young couple, living south of Rolling Hills near the good timber stands in the higher lands. When she was six a hacking respiratory illness stole away the lives of too many young persons, strangely sparing those usually most affected. It scared the local populous who quarantined their small cothold, only a dozen men and about half with families. Eleven of the men and four of the women died, including Maelinne’s parents. Eventually those in surrounding area finally stopped brandishing weapons in the distance allowed them to move beyond the edge of their homes.
Five orphan children needed a real home to call their own, not a woodcrafting outpost for gathering materials. So the young ones were sent to the nearest Hold, Rolling Hills. When they arrived it was discovered that their cothold wasn’t the only place that had been affected. The Hold was inundated by the handful of orphaned children from about the outlying lands.
It was then that the Hausvalor family decided they could accommodate one more under their roof. They already had five, some of whom were off into their own lives in the craft Halls. They adopted Maelinne and gave her their family name. She grew up well educated in writing and reading, as was fitting the daughter of a master archivist. She was well loved and well fed by the cheerful family and found a playmate in her sister Iomora, even if the girl was a fragile wisp of a thing.
At her mother’s suggestion she apprenticed to the weavercraft. She tried her best at it, to please her mother, but the work never appealed to her. She came home the next Turn and tried to hide her feelings of shame. While at home she started helping her father and brother Giess with the archivist work, copying and sorting and arranging and so on. She also learned how to cook under her mother’s tutelage. She felt without a title or craft to claim as her own, but given that she was able to help about the home and feel useful she didn’t press for more. Her mother started to encourage her to entertain the young men of the Hold and after a period of initial resistance she got to know a good number of them. Her smile was infectious, they said. She frowned at the reference to sickness but she knew they meant well.
At seventeen she could make any of other mother’s dishes with comparative skill and was happy to help with the archivist work if needed, though she never felt like she belonged there long term. She also had her heart set on one particular lad, but over the course of the Turn his rejection of her attentions became more and more apparent.
Still struggling to find her place and goal in the world, a Rider came to Search at the Hold. The idea of being a Rider had never before entered her head, but the pair on Search had a remarkable way of spinning the work. It wasn’t just another thing to try. It was a new world of professions, or places to matter. So Maelinne accepted to Stand at the clutch of Ice Temperanth.
Adoption?: No.
Name: Saith
Color: Gray (m)
Adult Length: 19 Feet
Personality: This Gray isn’t depressed at all, at least not normally. Saith might be a touch pessimistic, but he is only despondent when the situation calls for it, not before. He does however have a morbid sense of humor and can be a bit creepy on occasion, generally on purpose. He likes to spook people he has attachments to and will often invent stories to that end. It’s almost impossible to scare him, even in legitimate danger. He seems to have missed out on the traditional gray empathy, and instead has an impressive sense of when he is being lied to. To that end, it means he often knows who is truthful and who isn’t, but almost never why that is the case. Saith will no doubt be haunting ISW, but all for good fun.
Hex: 3a3835
Pronunciation: may-lin house-val-or /meɪ lɪn haʊs væl or/
Gender: Female
Age: 19
Turnday: 3058.03.23
Weyr: Ice Stone Weyr
Rank: Weyrling
Family:
Martol Tonsted – Father (deceased at 37, woodcrafter)
Portialinda Tonsted – Mother (deceased at 35, weaver)
Crispin Hausvalor - Foster Father (60, Master Archivist to the Lord Holder of Rolling Hills)
Nola Hausvalor - Foster Mother (61, homemaker)
Wane – Foster Brother (30, journeyman harper)
Xiraco – Foster Brother (27, journeyman tailor)
Giess – Foster Brother (25, archivist)
Doeglenn – Foster Sister (22, journeywoman weaver)
Iomora (16, apprentice healer)
Friends:
Pets: None
Appearance: Maelinne is a hardy, healthy girl from Rolling Hills. She’s been the grateful recipient of her mother’s fantastic cooking since she was a girl and as such is used to carrying around more pounds than others. Nonetheless, she insists that her stature at 5’2” and build, along with a good winter coat, are what keep her from freezing in the chilly north. Flying about her features is a mess of brown hair, also good for keeping ears warm. Her skin has only a bit of her father’s darker tone, but it is there all the same. Amongst a smiling face and wide bridged nose are hazel eyes, a touch more green than brown. Being from a Hold that values textiles she enjoys clothes with color in them, but understands the greater effort to make them and so often saves the few garments she owns for special occasions. Of exceptional note is the scarf her aunt made her for her 15th Turnday. She wears the warm, yellow gift often over the daily worn wood trinket necklace that her father left for her.
Personality: Maelinne runs on a desire to create something meaningful. It is a notion that floats in the ephemeral blend of dreams and thoughts right before sleep and in the morning’s first light. She has chased it often but it always escapes her grasp. With a shimmering peel of laughter it evades her, draws her onward. It gives her the joy of showing others something she has made with her own skill, some task she has done with exemplary results. When her belief is in the work she puts her all into the effort, otherwise she does as required.
Growing up in a big family, Maelinne has learned that if you want something you must pursue it tirelessly. She’s learned to stay focused on goals in the long run, tempered with not letting them consume her.
While Maelinne enjoys being in the company of others, having a good time and laughs all around, she’s primarily concerned with her own wellbeing. True, improving the lives of others around her can subsequently increase her own happiness, and in these cases she’s happy to tow the social line of doing things “for friends.” If ever it comes down to benefit for her or another, she will exclusively chose the former, perhaps with the occasional exception of her family. She knows she owes her status and upbringing to them. Most of this disposition isn’t critically considered, but if her motives are ever questioned she knows she’s in it for herself first.
Her default is a smiling, energetic state that’s ready to go out and make something of the world. If only she knew what.
History: She was born Maelinne Tonsted, a healthy baby to a young couple, living south of Rolling Hills near the good timber stands in the higher lands. When she was six a hacking respiratory illness stole away the lives of too many young persons, strangely sparing those usually most affected. It scared the local populous who quarantined their small cothold, only a dozen men and about half with families. Eleven of the men and four of the women died, including Maelinne’s parents. Eventually those in surrounding area finally stopped brandishing weapons in the distance allowed them to move beyond the edge of their homes.
Five orphan children needed a real home to call their own, not a woodcrafting outpost for gathering materials. So the young ones were sent to the nearest Hold, Rolling Hills. When they arrived it was discovered that their cothold wasn’t the only place that had been affected. The Hold was inundated by the handful of orphaned children from about the outlying lands.
It was then that the Hausvalor family decided they could accommodate one more under their roof. They already had five, some of whom were off into their own lives in the craft Halls. They adopted Maelinne and gave her their family name. She grew up well educated in writing and reading, as was fitting the daughter of a master archivist. She was well loved and well fed by the cheerful family and found a playmate in her sister Iomora, even if the girl was a fragile wisp of a thing.
At her mother’s suggestion she apprenticed to the weavercraft. She tried her best at it, to please her mother, but the work never appealed to her. She came home the next Turn and tried to hide her feelings of shame. While at home she started helping her father and brother Giess with the archivist work, copying and sorting and arranging and so on. She also learned how to cook under her mother’s tutelage. She felt without a title or craft to claim as her own, but given that she was able to help about the home and feel useful she didn’t press for more. Her mother started to encourage her to entertain the young men of the Hold and after a period of initial resistance she got to know a good number of them. Her smile was infectious, they said. She frowned at the reference to sickness but she knew they meant well.
At seventeen she could make any of other mother’s dishes with comparative skill and was happy to help with the archivist work if needed, though she never felt like she belonged there long term. She also had her heart set on one particular lad, but over the course of the Turn his rejection of her attentions became more and more apparent.
Still struggling to find her place and goal in the world, a Rider came to Search at the Hold. The idea of being a Rider had never before entered her head, but the pair on Search had a remarkable way of spinning the work. It wasn’t just another thing to try. It was a new world of professions, or places to matter. So Maelinne accepted to Stand at the clutch of Ice Temperanth.
Adoption?: No.
Name: Saith
Color: Gray (m)
Adult Length: 19 Feet
Personality: This Gray isn’t depressed at all, at least not normally. Saith might be a touch pessimistic, but he is only despondent when the situation calls for it, not before. He does however have a morbid sense of humor and can be a bit creepy on occasion, generally on purpose. He likes to spook people he has attachments to and will often invent stories to that end. It’s almost impossible to scare him, even in legitimate danger. He seems to have missed out on the traditional gray empathy, and instead has an impressive sense of when he is being lied to. To that end, it means he often knows who is truthful and who isn’t, but almost never why that is the case. Saith will no doubt be haunting ISW, but all for good fun.
Hex: 3a3835