Post by lucidmaus on Nov 26, 2018 20:07:41 GMT -8
Name: S'vitr (Savitr) Odds (sometimes Sav, sometimes Savvy, occasionally just "Bad")
Pronunciation: sah-VEE-tur ahdz
Gender: Male
Age: 21
Turnday: 3058.01.01
Weyr: Ice Stone Weyr
Rank: Ice Weyrling
Family:
Mother: Unknown to him (OOC: Mareeta|F|43|NPC|Laundress)
Father: Unknown to him (OOC: S'kris|M|51|NPC|Rider at Fort Weyr to Bronze Ammonanth)
Friends:
Eloak Odds (EL-ohk ahdz - M|23|NPC|Gambler and Stablehand at Bitra Hold)
Safiye Silas (SAH-fee-yay SY-less - F|33|NPC|Rider at Ice Stone Weyr to Green Kairisth)
Pets: Sunset-Cloud Firelizard Surya and Brown Firelizard Tvastr
Appearance: Savitr's tall and sleek and somehow serpentine, moving with a dancer's grace and fluidity. Six feet in height, he still manages to carry himself in a way that's hardly imposing. He's too quick to smile, too quick to laugh, to be anything but disarmingly charming. His dark hair is kept long enough to be bound with a ponytail that ends just below his shoulder blades. Stray strands of hair frame his face, a face that's handsome in spite of - or perhaps because of - its angularity. His eyes are startling pools of light green, a sharp contrast to the bronzed dusk of his skin. His nose is noble and his mouth broad and prone to bright, toothy grins. He's unfortunately cursed with facial hair and tends to cultivate just enough to lend a shadow to his visage.
His hands are callused, perhaps surprisingly so, while the rest of his physique is all whipcord muscle. Lean - but spry. His clothing tends toward a blend of practical articles and the odd splash of bright color in the form of scarves, sashes, or odd bits of jewelry. He'd never be caught dead in all black, all the time; only when it serves his purposes. There are two things he'll not be caught dead without, though: a deck of poker cards, well-worn and oft-shuffled, and a set of bone dice that have been polished smooth and nearly pipless over the turns.
Personality: A savvy gambler, a charismatic rogue, a professional drifter... or utterly insufferable, depending on one's point of view.
History: Bitran-born by all accounts, yes, but Savitr is not truly its son. Eschewing the traditional surname "Bitraborn", he chose Odds instead. Sure, he learned all the lessons that fine Hold had to teach - practically born with dice in one hand and cards in the other, this one! - but he never truly felt it was home.
He found his 'brother in cards', Eloak, early on in the Hold's creche and the two were (and still are) nigh inseparable. Eloak was ever the 'good' odds; Savitr the 'bad'. But, where Savitr felt the call to go a-wandering the world, Eloak would remain at Bitra to tend the runners there. Sav's desire for travel started young and only grew; over the turns, he's gathered his fair share of acquaintances across the world - Hold, Hall, Weyr, and Aerie alike. Yet, like a bad mark, he always turns up at Bitra Hold, no matter how often Safiye (or any other rider) carries him off to whatever place he fancies (and can afford, of course!)
Adoption?: Yes
Name: Zephoth
Pronunciation: (ZEH foth)
Color: Ice
Gender: Male
Hex Codes: #95c7c5 #314c4b #5ed0cb
Adult Size: 37'
Hatched: 3079.04.21 (Meteor Shower [Temperanth's Third Hatching])
Dam: Ice Temperanth
Sire: Haze-Iron Irrakath
Appearance: A perfectly serviceable, mid-sized Ice with a sturdy build. His hide is a bit darker than one might expect, ranging closer to teal than the lighter, icier blues one might expect. Large flakes of white 'snow' scatter themselves liberally over his hide.
Personality: This Ice wants to be a legend. He adores stories of Heroes and their deeds, and wants to put himself and his rider into history. Zephoth has a big heart and determination that would tire other dragons, and might at time tire even his rider with his relentless attempts to become a figure that’s remembered. Still, when he needs to relax, he will be quick with a tale of heroes defeating evil and his enthusiasm in good conquering evil is positively infectious.
History: First-hatched of Temperanth and Irrakath's clutch and first to Impress, as well.
Flights: None
Pronunciation: sah-VEE-tur ahdz
Gender: Male
Age: 21
Turnday: 3058.01.01
Weyr: Ice Stone Weyr
Rank: Ice Weyrling
Family:
Mother: Unknown to him (OOC: Mareeta|F|43|NPC|Laundress)
Father: Unknown to him (OOC: S'kris|M|51|NPC|Rider at Fort Weyr to Bronze Ammonanth)
Friends:
Eloak Odds (EL-ohk ahdz - M|23|NPC|Gambler and Stablehand at Bitra Hold)
Safiye Silas (SAH-fee-yay SY-less - F|33|NPC|Rider at Ice Stone Weyr to Green Kairisth)
Pets: Sunset-Cloud Firelizard Surya and Brown Firelizard Tvastr
Appearance: Savitr's tall and sleek and somehow serpentine, moving with a dancer's grace and fluidity. Six feet in height, he still manages to carry himself in a way that's hardly imposing. He's too quick to smile, too quick to laugh, to be anything but disarmingly charming. His dark hair is kept long enough to be bound with a ponytail that ends just below his shoulder blades. Stray strands of hair frame his face, a face that's handsome in spite of - or perhaps because of - its angularity. His eyes are startling pools of light green, a sharp contrast to the bronzed dusk of his skin. His nose is noble and his mouth broad and prone to bright, toothy grins. He's unfortunately cursed with facial hair and tends to cultivate just enough to lend a shadow to his visage.
His hands are callused, perhaps surprisingly so, while the rest of his physique is all whipcord muscle. Lean - but spry. His clothing tends toward a blend of practical articles and the odd splash of bright color in the form of scarves, sashes, or odd bits of jewelry. He'd never be caught dead in all black, all the time; only when it serves his purposes. There are two things he'll not be caught dead without, though: a deck of poker cards, well-worn and oft-shuffled, and a set of bone dice that have been polished smooth and nearly pipless over the turns.
Personality: A savvy gambler, a charismatic rogue, a professional drifter... or utterly insufferable, depending on one's point of view.
History: Bitran-born by all accounts, yes, but Savitr is not truly its son. Eschewing the traditional surname "Bitraborn", he chose Odds instead. Sure, he learned all the lessons that fine Hold had to teach - practically born with dice in one hand and cards in the other, this one! - but he never truly felt it was home.
He found his 'brother in cards', Eloak, early on in the Hold's creche and the two were (and still are) nigh inseparable. Eloak was ever the 'good' odds; Savitr the 'bad'. But, where Savitr felt the call to go a-wandering the world, Eloak would remain at Bitra to tend the runners there. Sav's desire for travel started young and only grew; over the turns, he's gathered his fair share of acquaintances across the world - Hold, Hall, Weyr, and Aerie alike. Yet, like a bad mark, he always turns up at Bitra Hold, no matter how often Safiye (or any other rider) carries him off to whatever place he fancies (and can afford, of course!)
Adoption?: Yes
Name: Zephoth
Pronunciation: (ZEH foth)
Color: Ice
Gender: Male
Hex Codes: #95c7c5 #314c4b #5ed0cb
Adult Size: 37'
Hatched: 3079.04.21 (Meteor Shower [Temperanth's Third Hatching])
Dam: Ice Temperanth
Sire: Haze-Iron Irrakath
Appearance: A perfectly serviceable, mid-sized Ice with a sturdy build. His hide is a bit darker than one might expect, ranging closer to teal than the lighter, icier blues one might expect. Large flakes of white 'snow' scatter themselves liberally over his hide.
Personality: This Ice wants to be a legend. He adores stories of Heroes and their deeds, and wants to put himself and his rider into history. Zephoth has a big heart and determination that would tire other dragons, and might at time tire even his rider with his relentless attempts to become a figure that’s remembered. Still, when he needs to relax, he will be quick with a tale of heroes defeating evil and his enthusiasm in good conquering evil is positively infectious.
History: First-hatched of Temperanth and Irrakath's clutch and first to Impress, as well.
Flights: None